diff options
author | QAston <none@none> | 2009-08-12 18:51:19 +0200 |
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committer | QAston <none@none> | 2009-08-12 18:51:19 +0200 |
commit | bee1dff87f0b3ab7acd3f0fb511354e5cc8850fd (patch) | |
tree | a6c108c8799be9a3a8de55ac61b368cd7a3c0f44 /src/game/SpellEffects.cpp | |
parent | 864e17924060ac865bd7f7db511e536b0933d78e (diff) |
*Use #defines instead of spellids for often used spells.
*Make recently broken talent Improved Healthstone work again - by iadus3.
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r-- | src/game/SpellEffects.cpp | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 3a45b57c9a3..74eafcbba54 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -5218,17 +5218,11 @@ void Spell::EffectScriptEffect(uint32 effIndex) if (AuraEffect const * aurEff = unitTarget->GetDummyAura(SPELLFAMILY_WARLOCK, 284, 0)) { if(aurEff->GetId() == 18692) - { rank = 1; - break; - } else if(aurEff->GetId() == 18693) - { rank = 2; - break; - } else - sLog.outError("Unknown rank of Improved Healthstone id: %f", aurEff->GetId()); + sLog.outError("Unknown rank of Improved Healthstone id: %d", aurEff->GetId()); } static uint32 const itypes[8][3] = { |