diff options
author | thenecromancer <none@none> | 2010-01-13 10:27:44 +0100 |
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committer | thenecromancer <none@none> | 2010-01-13 10:27:44 +0100 |
commit | c36a8d2d5fb688da9f1d156c0622e836c547649c (patch) | |
tree | 707e72c7a39c233c8779de2215a12655378ae426 /src/game/SpellEffects.cpp | |
parent | a4cb03d9cd5362769935001614236437e0d0e9ca (diff) |
Change SPELL_EFFECT_SUMMON_PHANTAS to SPELL_EFFECT_FORCE_DESELECT and allow it to be casted with active pet
This fixes Mirror Image not changing names when Water Elemental is active. (Note that deselect effect is done in linked spells for Killing Spree/Shadowmeld)
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r-- | src/game/SpellEffects.cpp | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index aa7295ca7e6..849bd739d43 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -159,7 +159,7 @@ pEffect SpellEffects[TOTAL_SPELL_EFFECTS]= &Spell::EffectKillCreditPersonal, // 90 SPELL_EFFECT_KILL_CREDIT Kill credit but only for single person &Spell::EffectUnused, // 91 SPELL_EFFECT_THREAT_ALL one spell: zzOLDBrainwash &Spell::EffectEnchantHeldItem, // 92 SPELL_EFFECT_ENCHANT_HELD_ITEM - &Spell::EffectUnused, // 93 SPELL_EFFECT_SUMMON_PHANTASM + &Spell::EffectForceDeselect, // 93 SPELL_EFFECT_FORCE_DESELECT &Spell::EffectSelfResurrect, // 94 SPELL_EFFECT_SELF_RESURRECT &Spell::EffectSkinning, // 95 SPELL_EFFECT_SKINNING &Spell::EffectCharge, // 96 SPELL_EFFECT_CHARGE @@ -6636,6 +6636,13 @@ void Spell::EffectQuestComplete(uint32 i) _player->AreaExploredOrEventHappens(quest_id); } +void Spell::EffectForceDeselect(uint32 i) +{ + WorldPacket data(SMSG_CLEAR_TARGET, 8);
+ data << uint64(m_caster->GetGUID());
+ m_caster->SendMessageToSet(&data, true); +} + void Spell::EffectSelfResurrect(uint32 i) { if(!unitTarget || unitTarget->isAlive()) |