diff options
author | megamage <none@none> | 2009-03-24 13:13:00 -0600 |
---|---|---|
committer | megamage <none@none> | 2009-03-24 13:13:00 -0600 |
commit | c5969d6d03b661668a9893b0cca9f6df98f7ad4b (patch) | |
tree | ee3a45b2c5b2db7f01026f345f67bcbc316b5e24 /src/game/SpellEffects.cpp | |
parent | 6b4d5c4a358d46c10c75a586cfbb0b4ee5de19e2 (diff) |
*Make sure the a player can only have one viewpoint.
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r-- | src/game/SpellEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index b286ed66b28..a95c1dac11f 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -3620,7 +3620,7 @@ void Spell::EffectAddFarsight(uint32 i) dynObj->GetMap()->Add(dynObj); //grid will also be loaded // Need to update visibility of object for client to accept farsight guid - ((Player*)m_caster)->CreateViewpoint(dynObj); + ((Player*)m_caster)->SetViewpoint(dynObj, true); //((Player*)m_caster)->UpdateVisibilityOf(dynObj); } |