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authorn0n4m3 <none@none>2009-12-20 17:39:36 +0100
committern0n4m3 <none@none>2009-12-20 17:39:36 +0100
commitcc19e731742420615bc7c68144b100b07298fad0 (patch)
treef382525179450cb425c4ad9cf3d6444a4cee1f93 /src/game/SpellEffects.cpp
parent851a514f90355d00661b2fd60853ed4623b4b26a (diff)
parenta85544cb9c51e412169afe82a63cec602f71b1bd (diff)
Merge
--HG-- branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r--src/game/SpellEffects.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index c037eb9160d..c738fcc13ef 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -3960,7 +3960,7 @@ void Spell::EffectAddHonor(uint32 /*i*/)
// do not allow to add too many honor for player (50 * 21) = 1040 at level 70, or (50 * 31) = 1550 at level 80
if (damage <= 50)
{
- uint32 honor_reward = MaNGOS::Honor::hk_honor_at_level(unitTarget->getLevel(), damage);
+ uint32 honor_reward = Trinity::Honor::hk_honor_at_level(unitTarget->getLevel(), damage);
((Player*)unitTarget)->RewardHonor(NULL, 1, honor_reward);
sLog.outDebug("SpellEffect::AddHonor (spell_id %u) rewards %u honor points (scale) to player: %u", m_spellInfo->Id, honor_reward, ((Player*)unitTarget)->GetGUIDLow());
}