diff options
| author | KingPin <none@none> | 2008-11-02 16:53:46 -0600 |
|---|---|---|
| committer | KingPin <none@none> | 2008-11-02 16:53:46 -0600 |
| commit | d5beb2bbe97afa0e50df8a2cef49bcac4a607f4a (patch) | |
| tree | 4ce9fec826220b2476406e38915a15b6d00a4ce1 /src/game/SpellEffects.cpp | |
| parent | 6633d3c680d4f75d743f705e9b26278674f11ee0 (diff) | |
[svn] *Implement new player conditions CONDITION_NO_AURA, CONDITION_ACTIVE_EVENT
* Default behaviour of pets for creatures changed to REACT_DEFENSIVE
* Disallowed sending wrapped items as COD
* Prevent loading and saving single target auras for pet in same way as already implemented for player
* Correctly limit use some flask types to zones.
* Fixed extracting common.MPQ under *nix
* Many small xleanups and fixes.
** mangos merge rev.
TEST REV so be careful of creepy crawly bugs!
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
| -rw-r--r-- | src/game/SpellEffects.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index bfa14d9cebb..9ac2d4f2ded 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -4073,12 +4073,12 @@ void Spell::EffectSummonPet(uint32 i) NewSummon->setPetType(SUMMON_PET); uint32 faction = m_caster->getFaction(); - if(m_caster->GetTypeId() == TYPEID_UNIT && ((Creature*)m_caster)->isTotem()) + if(m_caster->GetTypeId() == TYPEID_UNIT) { - Unit* owner = ((Totem*)m_caster)->GetOwner(); - if(owner) - faction = owner->getFaction(); - NewSummon->GetCharmInfo()->SetReactState(REACT_AGGRESSIVE); + if ( ((Creature*)m_caster)->isTotem() ) + NewSummon->GetCharmInfo()->SetReactState(REACT_AGGRESSIVE); + else + NewSummon->GetCharmInfo()->SetReactState(REACT_DEFENSIVE); } NewSummon->SetUInt64Value(UNIT_FIELD_SUMMONEDBY, m_caster->GetGUID()); |
