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authorQAston <none@none>2009-06-30 15:55:02 +0200
committerQAston <none@none>2009-06-30 15:55:02 +0200
commite644f04b4f7114576472dc6b665cb91975f0121f (patch)
treee2a8862ba12a6ea31441adc1f42e95292470baa6 /src/game/SpellEffects.cpp
parent55a4458009532dbe8b9fa9ccf0695608b45626cb (diff)
*Make spell 1122 summon only one infernal.
--HG-- branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r--src/game/SpellEffects.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 38752a68371..5ad53f55e6f 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -6759,6 +6759,7 @@ void Spell::SummonGuardian(uint32 entry, SummonPropertiesEntry const *properties
switch(m_spellInfo->Id)
{
case 1122: // Inferno
+ amount = 1;
break;
}
int32 duration = GetSpellDuration(m_spellInfo);