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authorn0n4m3 <none@none>2009-12-17 09:10:04 +0100
committern0n4m3 <none@none>2009-12-17 09:10:04 +0100
commiteef7a6a1cc31616face869dda8c19ce8563b6099 (patch)
treef1670ecc472e3d169a71a68b715eb3395767141a /src/game/SpellEffects.cpp
parenteb424ec2922be6469285049c597707442d8daed1 (diff)
Corrected gargoyle damage calculation
--HG-- branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r--src/game/SpellEffects.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index b6bc9aed572..3d6d3ca8671 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -420,6 +420,13 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
damage = unitTarget->GetMaxHealth() / 10;
break;
}
+ // Gargoyle Strike
+ case 51963:
+ {
+ // about +4 base spell dmg per level
+ damage = (m_caster->getLevel() - 60) * 4 + 60;
+ break;
+ }
}
break;
}