diff options
author | KingPin <none@none> | 2008-11-10 09:04:23 -0600 |
---|---|---|
committer | KingPin <none@none> | 2008-11-10 09:04:23 -0600 |
commit | 09a0d1122afb5b97f36dbedf0f58fc10d1ad135a (patch) | |
tree | ea121fe9591077c9b5de6d58e51762a4dd84f6b3 /src/game/SpellHandler.cpp | |
parent | 09280b0091474b58d43daf42c0f3d99f86e6ec25 (diff) |
[svn] * Improve some arena team related DB access
* Cache GM tickets on server startup.
* Remove unused src/game/HateMatrix.h and references.
* Better check client inventory pos data received in some client packets to
skip invalid cases
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellHandler.cpp')
-rw-r--r-- | src/game/SpellHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellHandler.cpp b/src/game/SpellHandler.cpp index 190134c7b02..00979cd23d3 100644 --- a/src/game/SpellHandler.cpp +++ b/src/game/SpellHandler.cpp @@ -263,7 +263,7 @@ void WorldSession::HandleGameObjectUseOpcode( WorldPacket & recv_data ) recv_data >> guid; - sLog.outDebug( "WORLD: Recvd CMSG_GAMEOBJ_USE Message [guid=%u]", guid); + sLog.outDebug( "WORLD: Recvd CMSG_GAMEOBJ_USE Message [guid=%u]", GUID_LOPART(guid)); GameObject *obj = ObjectAccessor::GetGameObject(*_player, guid); if(!obj) |