diff options
author | QAston <none@none> | 2009-02-03 18:27:22 +0100 |
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committer | QAston <none@none> | 2009-02-03 18:27:22 +0100 |
commit | c3c36ec1c8cac02f402c344c07694b24390901a7 (patch) | |
tree | 58a5c8a3cf5d256629ebc770a2ba622941b0f003 /src/game/SpellHandler.cpp | |
parent | 9c560802cd615a3e43253b238eb48e4e1e7a5b68 (diff) |
*Fix bug that missed/immuned/etc. shoots take no ammo.
*Handle SPELL_AURA_ABILITY_CONSUME_NO_AMMO
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellHandler.cpp')
-rw-r--r-- | src/game/SpellHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellHandler.cpp b/src/game/SpellHandler.cpp index 20cf2e87c44..7323bed1915 100644 --- a/src/game/SpellHandler.cpp +++ b/src/game/SpellHandler.cpp @@ -349,7 +349,7 @@ void WorldSession::HandleCancelAuraOpcode( WorldPacket& recvPacket) } } - + // channeled spell case (it currently casted then) if(IsChanneledSpell(spellInfo)) { |