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authorQAston <none@none>2009-02-03 18:27:22 +0100
committerQAston <none@none>2009-02-03 18:27:22 +0100
commitc3c36ec1c8cac02f402c344c07694b24390901a7 (patch)
tree58a5c8a3cf5d256629ebc770a2ba622941b0f003 /src/game/SpellHandler.cpp
parent9c560802cd615a3e43253b238eb48e4e1e7a5b68 (diff)
*Fix bug that missed/immuned/etc. shoots take no ammo.
*Handle SPELL_AURA_ABILITY_CONSUME_NO_AMMO --HG-- branch : trunk
Diffstat (limited to 'src/game/SpellHandler.cpp')
-rw-r--r--src/game/SpellHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellHandler.cpp b/src/game/SpellHandler.cpp
index 20cf2e87c44..7323bed1915 100644
--- a/src/game/SpellHandler.cpp
+++ b/src/game/SpellHandler.cpp
@@ -349,7 +349,7 @@ void WorldSession::HandleCancelAuraOpcode( WorldPacket& recvPacket)
}
}
-
+
// channeled spell case (it currently casted then)
if(IsChanneledSpell(spellInfo))
{