diff options
| author | megamage <none@none> | 2009-08-19 16:26:22 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-08-19 16:26:22 -0500 |
| commit | e954904e6d0f026254d4ab93c6b4d051cc7253c6 (patch) | |
| tree | 24374c0508ddd062dccb7b30bb7455eb9a191b3c /src/game/SpellHandler.cpp | |
| parent | d9ed49749db71f971c650c109d5bc1ce8af5d8ad (diff) | |
[8378] Use exceptions instead of explicit size checking for each packet Author: arrai
CHECK_PACKET_SIZE was pretty error prone; once it was forgotten mangosd
could crash due to the asserts in ByteBuffer.h. That was exploitable by
malicious players.
Furthermore, there were duplicate checks: Additionally to
CHECK_PACKET_SIZE, the ByteBuffer assertions keept an eye
on not exceeding the packet boundaries - just to crash the server for
sure in such a case.
To prevent memory leaks or other undesirable states, please read in
every handler all variables _before_ doing any concrete handling.
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellHandler.cpp')
| -rw-r--r-- | src/game/SpellHandler.cpp | 23 |
1 files changed, 0 insertions, 23 deletions
diff --git a/src/game/SpellHandler.cpp b/src/game/SpellHandler.cpp index ab338f932ab..ae29503e753 100644 --- a/src/game/SpellHandler.cpp +++ b/src/game/SpellHandler.cpp @@ -35,8 +35,6 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket) { // TODO: add targets.read() check - CHECK_PACKET_SIZE(recvPacket,1+1+1+4+8+4+1); - Player* pUser = _player; // ignore for remote control state @@ -162,8 +160,6 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket) void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket) { - CHECK_PACKET_SIZE(recvPacket,1+1); - sLog.outDetail("WORLD: CMSG_OPEN_ITEM packet, data length = %i",(uint32)recvPacket.size()); Player* pUser = _player; @@ -242,8 +238,6 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket) void WorldSession::HandleGameObjectUseOpcode( WorldPacket & recv_data ) { - CHECK_PACKET_SIZE(recv_data, 8); - uint64 guid; recv_data >> guid; @@ -267,8 +261,6 @@ void WorldSession::HandleGameObjectUseOpcode( WorldPacket & recv_data ) void WorldSession::HandleGameobjectReportUse(WorldPacket& recvPacket) { - CHECK_PACKET_SIZE(recvPacket,8); - uint64 guid; recvPacket >> guid; @@ -290,8 +282,6 @@ void WorldSession::HandleGameobjectReportUse(WorldPacket& recvPacket) void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket) { - CHECK_PACKET_SIZE(recvPacket,1+4+1); - uint32 spellId; uint8 cast_count, unk_flags; recvPacket >> cast_count; @@ -365,8 +355,6 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket) void WorldSession::HandleCancelCastOpcode(WorldPacket& recvPacket) { - CHECK_PACKET_SIZE(recvPacket,5); - // increments with every CANCEL packet, don't use for now uint8 counter; uint32 spellId; @@ -379,8 +367,6 @@ void WorldSession::HandleCancelCastOpcode(WorldPacket& recvPacket) void WorldSession::HandleCancelAuraOpcode( WorldPacket& recvPacket) { - CHECK_PACKET_SIZE(recvPacket,4); - uint32 spellId; recvPacket >> spellId; @@ -408,8 +394,6 @@ void WorldSession::HandleCancelAuraOpcode( WorldPacket& recvPacket) void WorldSession::HandlePetCancelAuraOpcode( WorldPacket& recvPacket) { - CHECK_PACKET_SIZE(recvPacket, 8+4); - uint64 guid; uint32 spellId; @@ -464,8 +448,6 @@ void WorldSession::HandleCancelAutoRepeatSpellOpcode( WorldPacket& /*recvPacket* void WorldSession::HandleCancelChanneling( WorldPacket & /*recv_data */) { /* - CHECK_PACKET_SIZE(recv_data, 4); - uint32 spellid; recv_data >> spellid; */ @@ -473,8 +455,6 @@ void WorldSession::HandleCancelChanneling( WorldPacket & /*recv_data */) void WorldSession::HandleTotemDestroyed( WorldPacket& recvPacket) { - CHECK_PACKET_SIZE(recvPacket, 1); - // ignore for remote control state if(_player->m_mover != _player) return; @@ -512,8 +492,6 @@ void WorldSession::HandleSelfResOpcode( WorldPacket & /*recv_data*/ ) void WorldSession::HandleSpellClick( WorldPacket & recv_data ) { - CHECK_PACKET_SIZE(recv_data, 8); - uint64 guid; recv_data >> guid; @@ -541,7 +519,6 @@ void WorldSession::HandleSpellClick( WorldPacket & recv_data ) void WorldSession::HandleMirrrorImageDataRequest( WorldPacket & recv_data ) { sLog.outDebug("WORLD: CMSG_GET_MIRRORIMAGE_DATA"); - CHECK_PACKET_SIZE(recv_data, 8); uint64 guid; recv_data >> guid; |
