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authorQAston <none@none>2009-03-14 16:20:04 +0100
committerQAston <none@none>2009-03-14 16:20:04 +0100
commit076ccce8c16b60f84f635cdb85795aba63c0c863 (patch)
tree203f9ac0c486e6f6b56918bd7a8465e796d8007d /src/game/SpellMgr.cpp
parent4a0bb67f8373afdbac8e54596b5f7936ed94acc7 (diff)
*Fix glyph of aspect of the monkey.
*Fix aspect of the dragonhawk. *Turn off combat log for some periodic auras when power regenerated is full. --HG-- branch : trunk
Diffstat (limited to 'src/game/SpellMgr.cpp')
-rw-r--r--src/game/SpellMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 4dd6c2215c6..a976ca04a68 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -378,7 +378,7 @@ SpellSpecific GetSpellSpecific(uint32 spellId)
return SPELL_STING;
// only hunter aspects have this
- if( spellInfo->SpellFamilyFlags[1] & 0x00440000 || spellInfo->SpellFamilyFlags[0] & 0x00380000 || spellInfo->SpellFamilyFlags[2] & 0x00003010)
+ if( spellInfo->SpellFamilyFlags[1] & 0x00440000 || spellInfo->SpellFamilyFlags[0] & 0x00380000 || spellInfo->SpellFamilyFlags[2] & 0x00001010)
return SPELL_ASPECT;
if( spellInfo->SpellFamilyFlags[2] & 0x00000002 )