diff options
author | megamage <none@none> | 2009-01-08 14:22:15 -0600 |
---|---|---|
committer | megamage <none@none> | 2009-01-08 14:22:15 -0600 |
commit | 08bb6082d96792bc02ef6275a1f84f9a5eacd529 (patch) | |
tree | 3931475a58f42bd0d0bf8054309427d68d3d3885 /src/game/SpellMgr.cpp | |
parent | 7028dfd1b12dac7dd3a037ff53568445ba36abf0 (diff) |
*Update of spell target selection.
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellMgr.cpp')
-rw-r--r-- | src/game/SpellMgr.cpp | 18 |
1 files changed, 14 insertions, 4 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index 87efc32952a..91da024b111 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -126,11 +126,14 @@ SpellMgr::SpellMgr() SpellTargetType[i] = TARGET_TYPE_AREA_DEST; break; case TARGET_DEST_TARGET_ENEMY: - case TARGET_DEST_TARGET_ENEMY_UNKNOWN: case TARGET_DEST_TARGET_FRONT: case TARGET_DEST_TARGET_BACK: case TARGET_DEST_TARGET_RIGHT: case TARGET_DEST_TARGET_LEFT: + case TARGET_DEST_TARGET_FRONT_LEFT: + case TARGET_DEST_TARGET_BACK_LEFT: + case TARGET_DEST_TARGET_BACK_RIGHT: + case TARGET_DEST_TARGET_FRONT_RIGHT: case TARGET_DEST_TARGET_RANDOM: case TARGET_DEST_TARGET_RADIUS: SpellTargetType[i] = TARGET_TYPE_DEST_TARGET; @@ -144,7 +147,6 @@ SpellMgr::SpellMgr() case TARGET_DEST_CASTER_FRONT: case TARGET_MINION: case TARGET_DEST_CASTER_FRONT_LEAP: - case TARGET_DEST_CASTER_FRONT_UNKNOWN: case TARGET_DEST_CASTER_BACK: case TARGET_DEST_CASTER_RIGHT: case TARGET_DEST_CASTER_LEFT: @@ -152,8 +154,16 @@ SpellMgr::SpellMgr() case TARGET_DEST_CASTER_RADIUS: SpellTargetType[i] = TARGET_TYPE_DEST_CASTER; break; - case TARGET_DEST_DEST_RANDOM: case TARGET_DEST_DEST: + case TARGET_DEST_DEST_FRONT_LEFT: + case TARGET_DEST_DEST_BACK_LEFT: + case TARGET_DEST_DEST_BACK_RIGHT: + case TARGET_DEST_DEST_FRONT_RIGHT: + case TARGET_DEST_DEST_FRONT: + case TARGET_DEST_DEST_BACK: + case TARGET_DEST_DEST_RIGHT: + case TARGET_DEST_DEST_LEFT: + case TARGET_DEST_DEST_RANDOM: SpellTargetType[i] = TARGET_TYPE_DEST_DEST; break; default: @@ -469,7 +479,7 @@ bool IsPositiveTarget(uint32 targetA, uint32 targetB) case TARGET_IN_FRONT_OF_CASTER: case TARGET_ALL_ENEMY_IN_AREA_CHANNELED: case TARGET_CURRENT_ENEMY_COORDINATES: - case TARGET_SINGLE_ENEMY: + case TARGET_UNIT_CHANNEL: return false; case TARGET_ALL_AROUND_CASTER: return (targetB == TARGET_ALL_PARTY || targetB == TARGET_ALL_FRIENDLY_UNITS_AROUND_CASTER); |