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authormegamage <none@none>2008-12-18 09:44:57 -0600
committermegamage <none@none>2008-12-18 09:44:57 -0600
commit0f1f748138495ec80e079227c0002e233b3173bd (patch)
treec9b904116b791a4cad94ccc1b94a52a9fdceb173 /src/game/SpellMgr.cpp
parent49290bf0106675cee9920d4bbbf950e2b3b18d06 (diff)
*Fix build in Linux.
*Fix a bug of bloodboil. By Anubisss. --HG-- branch : trunk
Diffstat (limited to 'src/game/SpellMgr.cpp')
-rw-r--r--src/game/SpellMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 0679d4c2261..847539f4eca 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -1916,7 +1916,7 @@ void SpellMgr::LoadSpellCustomAttr()
tempSpell->MaxAffectedTargets = 3;
break;
case 42005: // Bloodboil
- tempSpell->MaxAffectedTargets = 6;
+ tempSpell->MaxAffectedTargets = 5;
break;
case 8122: case 8124: case 10888: case 10890: // Psychic Scream
tempSpell->Attributes |= SPELL_ATTR_BREAKABLE_BY_DAMAGE;