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authormegamage <none@none>2009-02-18 16:57:42 -0600
committermegamage <none@none>2009-02-18 16:57:42 -0600
commit50012743e80d471d95e909e281fecd975ad4d9be (patch)
treef9921c4a87e5c21ae43074a063d132d70093decd /src/game/SpellMgr.cpp
parent104d87ca3b12eb31eea5618dbeb69816611a59ed (diff)
parent0ff7fbcd7f48df126e9a190b815ab2f101f91d86 (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/game/SpellMgr.cpp')
-rw-r--r--src/game/SpellMgr.cpp14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 6128383590e..f312329192c 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -398,6 +398,19 @@ SpellSpecific GetSpellSpecific(uint32 spellId)
break;
}
+ for(int i = 0; i < 3; ++i)
+ {
+ if(spellInfo->Effect[i] == SPELL_EFFECT_APPLY_AURA)
+ {
+ switch(spellInfo->EffectApplyAuraName[i])
+ {
+ case SPELL_AURA_MOD_CHARM:
+ case SPELL_AURA_MOD_POSSESS_PET:
+ case SPELL_AURA_MOD_POSSESS:
+ return SPELL_CHARM;
+ }
+ }
+ }
// elixirs can have different families, but potion most ofc.
if(SpellSpecific sp = spellmgr.GetSpellElixirSpecific(spellInfo->Id))
return sp;
@@ -437,6 +450,7 @@ bool IsSingleFromSpellSpecificPerTarget(uint32 spellSpec1,uint32 spellSpec2)
case SPELL_WELL_FED:
case SPELL_DRINK:
case SPELL_FOOD:
+ case SPELL_CHARM:
return spellSpec1==spellSpec2;
case SPELL_BATTLE_ELIXIR:
return spellSpec2==SPELL_BATTLE_ELIXIR