aboutsummaryrefslogtreecommitdiff
path: root/src/game/SpellMgr.cpp
diff options
context:
space:
mode:
authorQAston <none@none>2009-08-08 16:18:05 +0200
committerQAston <none@none>2009-08-08 16:18:05 +0200
commit6b4772207fc4a6af1c9942d0057b9005aa38452e (patch)
tree84c2cdf2b9b44623e2e12839dd9f59502fb1c8c3 /src/game/SpellMgr.cpp
parent08f1421ae187e43c3d5060f6a467d5b861159823 (diff)
*Cleanups, remove obsolete code and minor optimizations in spellauras.cpp and spelleffects.cpp
*Remove GetDummyAura(uint32 spellid) function - it is faster to use GetAuraEffect or GetAura if id is known than iterate threw dummy auras list *Move Death Strike code from HandleDummyAuraProc to Spell::EffectDummy - original patch by hununza. --HG-- branch : trunk
Diffstat (limited to 'src/game/SpellMgr.cpp')
-rw-r--r--src/game/SpellMgr.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index bca115a7b0a..ca01f4422b7 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -3729,9 +3729,6 @@ void SpellMgr::LoadSpellCustomAttr()
case 51852: // The Eye of Acherus (no spawn in phase 2 in db)
spellInfo->EffectMiscValue[0] |= 1;
break;
- case 52025: // Cleansing Totem Effect
- spellInfo->EffectDieSides[1] = 1;
- break;
case 51904: // Summon Ghouls On Scarlet Crusade (core does not know the triggered spell is summon spell)
spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_CASTER;
break;