diff options
| author | megamage <none@none> | 2009-03-24 09:36:50 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2009-03-24 09:36:50 -0600 |
| commit | 7d9a71a6cfdc02823653d63cbf0d33ace8c60d2a (patch) | |
| tree | 8e382938571ec64b66dd54446c3a919eea7781a9 /src/game/SpellMgr.cpp | |
| parent | 9dfe48747f17f73e17831ed9fc246a1379d0932b (diff) | |
[7523] Fixed: players will now drop flag in battleground if they cast immunity buff on themselves. Author: `win
TODO: players who carry flag in bg are imune to immunity buffs casted by friendly players. (todo added to code).
Bug: if paladin casts Hand of protection on flag carrier - flag will be dropped, but he should get "target is immune" message.
Fixed: Do not call Battleground::Update for battleground template objects.
Fixed: Do not allow immune player to click on object in battleground (not sure if this is correct in all cases).
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellMgr.cpp')
| -rw-r--r-- | src/game/SpellMgr.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index 10efa9a3aec..7a0c404d2e8 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -548,8 +548,6 @@ bool IsPositiveEffect(uint32 spellId, uint32 effIndex, bool deep) switch(spellId) { - case 23333: case 23335: case 34976: // BG spell - return true; case 28441: // not positive dummy spell case 37675: // Chaos Blast case 41519: // Mark of Stormrage |
