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authormegamage <none@none>2009-03-24 09:36:50 -0600
committermegamage <none@none>2009-03-24 09:36:50 -0600
commit7d9a71a6cfdc02823653d63cbf0d33ace8c60d2a (patch)
tree8e382938571ec64b66dd54446c3a919eea7781a9 /src/game/SpellMgr.cpp
parent9dfe48747f17f73e17831ed9fc246a1379d0932b (diff)
[7523] Fixed: players will now drop flag in battleground if they cast immunity buff on themselves. Author: `win
TODO: players who carry flag in bg are imune to immunity buffs casted by friendly players. (todo added to code). Bug: if paladin casts Hand of protection on flag carrier - flag will be dropped, but he should get "target is immune" message. Fixed: Do not call Battleground::Update for battleground template objects. Fixed: Do not allow immune player to click on object in battleground (not sure if this is correct in all cases). --HG-- branch : trunk
Diffstat (limited to 'src/game/SpellMgr.cpp')
-rw-r--r--src/game/SpellMgr.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 10efa9a3aec..7a0c404d2e8 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -548,8 +548,6 @@ bool IsPositiveEffect(uint32 spellId, uint32 effIndex, bool deep)
switch(spellId)
{
- case 23333: case 23335: case 34976: // BG spell
- return true;
case 28441: // not positive dummy spell
case 37675: // Chaos Blast
case 41519: // Mark of Stormrage