diff options
author | Xanadu <none@none> | 2010-03-19 00:21:57 +0100 |
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committer | Xanadu <none@none> | 2010-03-19 00:21:57 +0100 |
commit | 812874a55bc3b21ae069e283a9c7fd5531aeb751 (patch) | |
tree | fcc191c56a111d17a08cf9b490723adf5ca8489b /src/game/SpellMgr.cpp | |
parent | 35a7f4849e161ebab96120a091cce7ed40bb5fc8 (diff) |
Fixed broken missile visuals in certain DST and SRC type spells (Void Reaver's Arcane Orb and many others). Achieved by fixing wildly incorrect SMSG_SPELL_GO target mask data handling.
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellMgr.cpp')
-rw-r--r-- | src/game/SpellMgr.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index 0b77f1b51e9..1f0c27494e2 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -3506,10 +3506,6 @@ void SpellMgr::LoadSpellCustomAttr() spellInfo->Targets |= TARGET_FLAG_UNIT; count++; break; - //case TARGET_TYPE_AREA_DST: - //case TARGET_TYPE_DEST_DEST: - // spellInfo->Targets |= TARGET_FLAG_DEST_LOCATION; - // break; } } |