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authormegamage <none@none>2009-01-30 01:11:51 -0600
committermegamage <none@none>2009-01-30 01:11:51 -0600
commit8fe4fc3e4730ecbe203da9aecd5b2c497a774eb8 (patch)
treefa835669dbdacd50046db3ccf58336a770ee40d6 /src/game/SpellMgr.cpp
parentadee7cab17e191ab9d735c326cd611f0380736d6 (diff)
*Fix broken AOE spell damage bonus calculation.
--HG-- branch : trunk
Diffstat (limited to 'src/game/SpellMgr.cpp')
-rw-r--r--src/game/SpellMgr.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 7b33c94de07..6327a2dbe62 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -27,6 +27,8 @@
#include "Chat.h"
#include "Spell.h"
+bool IsAreaEffectTarget[TOTAL_SPELL_TARGETS];
+
SpellMgr::SpellMgr()
{
for(int i = 0; i < TOTAL_SPELL_EFFECTS; ++i)