diff options
author | megamage <none@none> | 2009-08-05 16:33:34 -0500 |
---|---|---|
committer | megamage <none@none> | 2009-08-05 16:33:34 -0500 |
commit | 907342d5b0e7a68024fcc77ea125bc36ff3bacaa (patch) | |
tree | adda2d7082d8daf370daba56a16a4774b8c497f3 /src/game/SpellMgr.cpp | |
parent | 31f989fab9cae85c35ef58857ca960581e6f0735 (diff) |
[8308] More generic code for new continent spell casting including fly form/mounts. Author: VladimirMangos
* Check new continent requirement by SPELL_ATTR_EX4_CAST_ONLY_IN_OUTLAND in
SpellMgr::GetSpellAllowedInLocationError.
* Also in this function let ignore any area requirement in GM-mode (except client side checks ofc if use spellbook/item)
* For fly form/mount auras check only speciaal reqirement like special fly skill and ignore it for dead state.
* Drop explicit fly auras drop at zone update, now this part GetSpellAllowedInLocationError functionality.
* Allow in `spell_area` have data deepndent from ghost auras
This all allow implement apply spells 55173/55164 to player ghost wiht DB support in `spell_area`
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellMgr.cpp')
-rw-r--r-- | src/game/SpellMgr.cpp | 40 |
1 files changed, 29 insertions, 11 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index 75b2ecfb6b3..c5f267e0313 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -2471,10 +2471,15 @@ void SpellMgr::LoadSpellAreas() continue; } - if(spellInfo->EffectApplyAuraName[0]!=SPELL_AURA_DUMMY && spellInfo->EffectApplyAuraName[0]!=SPELL_AURA_PHASE) + switch(spellInfo->EffectApplyAuraName[0]) { - sLog.outErrorDb("Spell %u listed in `spell_area` have aura spell requirement (%u) without dummy/phase aura in effect 0", spell,abs(spellArea.auraSpell)); - continue; + case SPELL_AURA_DUMMY: + case SPELL_AURA_PHASE: + case SPELL_AURA_GHOST: + break; + default: + sLog.outErrorDb("Spell %u listed in `spell_area` have aura spell requirement (%u) without dummy/phase/ghost aura in effect 0", spell,abs(spellArea.auraSpell)); + continue; } if(abs(spellArea.auraSpell)==spellArea.spellId) @@ -2567,8 +2572,12 @@ void SpellMgr::LoadSpellAreas() SpellCastResult SpellMgr::GetSpellAllowedInLocationError(SpellEntry const *spellInfo, uint32 map_id, uint32 zone_id, uint32 area_id, Player const* player) { + // allow in GM-mode + if (player && player->isGameMaster()) + return SPELL_CAST_OK; + // normal case - if( spellInfo->AreaGroupId > 0) + if (spellInfo->AreaGroupId > 0) { bool found = false; AreaGroupEntry const* groupEntry = sAreaGroupStore.LookupEntry(spellInfo->AreaGroupId); @@ -2587,9 +2596,18 @@ SpellCastResult SpellMgr::GetSpellAllowedInLocationError(SpellEntry const *spell return SPELL_FAILED_INCORRECT_AREA; } + // continent limitation (virtual continent) + if (spellInfo->AttributesEx4 & SPELL_ATTR_EX4_CAST_ONLY_IN_OUTLAND) + { + uint32 v_map = GetVirtualMapForMapAndZone(map_id, zone_id); + MapEntry const* mapEntry = sMapStore.LookupEntry(v_map); + if(!mapEntry || mapEntry->addon < 1 || !mapEntry->IsContinent()) + return SPELL_FAILED_INCORRECT_AREA; + } + // DB base check (if non empty then must fit at least single for allow) SpellAreaMapBounds saBounds = spellmgr.GetSpellAreaMapBounds(spellInfo->Id); - if(saBounds.first != saBounds.second) + if (saBounds.first != saBounds.second) { for(SpellAreaMap::const_iterator itr = saBounds.first; itr != saBounds.second; ++itr) { @@ -2616,21 +2634,21 @@ SpellCastResult SpellMgr::GetSpellAllowedInLocationError(SpellEntry const *spell case 44535: // Spirit Heal (mana) { MapEntry const* mapEntry = sMapStore.LookupEntry(map_id); - if(!mapEntry) + if (!mapEntry) return SPELL_FAILED_INCORRECT_AREA; return mapEntry->IsBattleGround() && player && player->InBattleGround() ? SPELL_CAST_OK : SPELL_FAILED_REQUIRES_AREA; } case 44521: // Preparation { - if(!player) + if (!player) return SPELL_FAILED_REQUIRES_AREA; MapEntry const* mapEntry = sMapStore.LookupEntry(map_id); - if(!mapEntry) + if (!mapEntry) return SPELL_FAILED_INCORRECT_AREA; - if(!mapEntry->IsBattleGround()) + if (!mapEntry->IsBattleGround()) return SPELL_FAILED_REQUIRES_AREA; BattleGround* bg = player->GetBattleGround(); @@ -2642,14 +2660,14 @@ SpellCastResult SpellMgr::GetSpellAllowedInLocationError(SpellEntry const *spell case 35775: // Green Team (Horde) { MapEntry const* mapEntry = sMapStore.LookupEntry(map_id); - if(!mapEntry) + if (!mapEntry) return SPELL_FAILED_INCORRECT_AREA; return mapEntry->IsBattleArena() && player && player->InBattleGround() ? SPELL_CAST_OK : SPELL_FAILED_REQUIRES_AREA; } case 32727: // Arena Preparation { - if(!player) + if (!player) return SPELL_FAILED_REQUIRES_AREA; MapEntry const* mapEntry = sMapStore.LookupEntry(map_id); |