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authorAnubisss <none@none>2010-05-14 18:02:31 +0200
committerAnubisss <none@none>2010-05-14 18:02:31 +0200
commita7295810e3d2f35468ab4c222342ba7ae7e182f8 (patch)
treea300296fc0d3597f729b8858edcc91a776a06c41 /src/game/SpellMgr.cpp
parent3c9fc9b9e366111acc306ea2669312807a1a3ae2 (diff)
Fix Glyph of Life Tap.
SpellMgr.cpp part of the code by Karolis.Rudzevicius, thanks for it. Fixes issue #1440. --HG-- branch : trunk
Diffstat (limited to 'src/game/SpellMgr.cpp')
-rw-r--r--src/game/SpellMgr.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 6c7ae5c98f8..81c4ebaa76f 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -3601,6 +3601,8 @@ void SpellMgr::LoadSpellCustomAttr()
case 20335:
case 20336:
case 20337:
+ // Glyph of Life Tap
+ case 63320:
// Entries were not updated after spell effect change, we have to do that manually :/
spellInfo->AttributesEx3 |= SPELL_ATTR_EX3_CAN_PROC_TRIGGERED;
count++;