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authorQAston <none@none>2009-08-17 16:30:14 +0200
committerQAston <none@none>2009-08-17 16:30:14 +0200
commitb8993423b5bad734c1ff7d30eb387686fb6c208d (patch)
treec700e21e66d0c970e82469bb3f70faa7e2b3e1c3 /src/game/SpellMgr.cpp
parentb568a9cc4afe9bb8bae290338a59d9d4f0c83587 (diff)
*Implement aura type SPELL_AURA_MOD_CRIT_PCT(290).
--HG-- branch : trunk
Diffstat (limited to 'src/game/SpellMgr.cpp')
-rw-r--r--src/game/SpellMgr.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 03626d9f7e7..321e9e26673 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -795,6 +795,7 @@ bool SpellMgr::_isPositiveEffect(uint32 spellId, uint32 effIndex, bool deep) con
if(spellproto->CalculateSimpleValue(effIndex) > 0)
return false;
break;
+ case SPELL_AURA_MOD_CRIT_PCT:
case SPELL_AURA_MOD_SPELL_CRIT_CHANCE:
if(spellproto->CalculateSimpleValue(effIndex) > 0)
return true; // some expected positive spells have SPELL_ATTR_EX_NEGATIVE