diff options
author | megamage <none@none> | 2009-08-17 16:34:02 -0500 |
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committer | megamage <none@none> | 2009-08-17 16:34:02 -0500 |
commit | d205ff9e0675f181f7c7a34a517e5dc3b75ff5ea (patch) | |
tree | 8e5306bc16f341e5a5364538465bd4828f15cbf9 /src/game/SpellMgr.cpp | |
parent | d118ef5d08947ece90aab1a8281dd065f5a01793 (diff) |
[8377] Resolve some spell_area problems in GM and non-GM mode. Author: VladimirMangos
* Make spell 40216 and 42016 casted/remove at aura 40214 apply/remove.
And drop related spell_area possible existed data.
* In general restore apply area limitations to spell casting in GM mode.
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellMgr.cpp')
-rw-r--r-- | src/game/SpellMgr.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index 9e5a2aecab6..a080716b9c6 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -2585,10 +2585,6 @@ void SpellMgr::LoadSpellAreas() SpellCastResult SpellMgr::GetSpellAllowedInLocationError(SpellEntry const *spellInfo, uint32 map_id, uint32 zone_id, uint32 area_id, Player const* player) { - // allow in GM-mode - if (player && player->isGameMaster()) - return SPELL_CAST_OK; - // normal case if (spellInfo->AreaGroupId > 0) { |