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authorQAston <none@none>2010-01-18 20:15:23 +0100
committerQAston <none@none>2010-01-18 20:15:23 +0100
commitf03a2a60e7c40a5ac1bac2ddb576b3c4d0ed9027 (patch)
treedcb8cf1ea841c5374a563c4920c4bff81245d3a8 /src/game/SpellMgr.cpp
parent17d407f347ff67736a79612c81fced98cb4fc114 (diff)
*Use std::map instead of UNORDERED_MAP for storing aura applications of an aura.
--HG-- branch : trunk
Diffstat (limited to 'src/game/SpellMgr.cpp')
-rw-r--r--src/game/SpellMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index d0255983de7..da9adc00d2c 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -899,7 +899,7 @@ bool SpellMgr::_isPositiveEffect(uint32 spellId, uint32 effIndex, bool deep) con
// part of positive spell if casted at self
if(spellproto->EffectImplicitTargetA[effIndex] != TARGET_UNIT_CASTER)
return false;
- // but not this if this first effect (didn't find batter check)
+ // but not this if this first effect (didn't find better check)
if(spellproto->Attributes & 0x4000000 && effIndex==0)
return false;
break;