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authorkrz <none@none>2009-05-14 14:35:09 +0200
committerkrz <none@none>2009-05-14 14:35:09 +0200
commitee40287ef72ec00d3ede4abe5ad5aa68ac6cd7af (patch)
treeabdb71aee4affbc0bdb4b212f5f0a646fa95e6ca /src/game/SpellMgr.h
parentbfaaa8201e6887fedd2145d668f40a484a609dac (diff)
Do not allow to proc spells if they can't stack with already active auras.
this fixes 13048 and 12292. --HG-- branch : trunk
Diffstat (limited to 'src/game/SpellMgr.h')
-rw-r--r--src/game/SpellMgr.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/SpellMgr.h b/src/game/SpellMgr.h
index aeba2deb068..62c46ccf990 100644
--- a/src/game/SpellMgr.h
+++ b/src/game/SpellMgr.h
@@ -295,6 +295,7 @@ enum SpellSpecific
SPELL_DRINK = 19,
SPELL_FOOD = 20,
SPELL_CHARM = 21,
+ SPELL_WARRIOR_ENRAGE = 22,
};
#define SPELL_LINKED_MAX_SPELLS 200000