diff options
author | thenecromancer <none@none> | 2010-01-23 15:05:33 +0100 |
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committer | thenecromancer <none@none> | 2010-01-23 15:05:33 +0100 |
commit | 39ba392c7538db1bd18e617185c28420780e237c (patch) | |
tree | a620cd4b809816f697697af9478d6e538eb7cc5d /src/game/StatSystem.cpp | |
parent | 76102c1cdd0fc8bb473f9b3fd3965cea5a3794f6 (diff) | |
parent | d9cb0702158fd045285f2c0a904cb31a45a3864a (diff) |
Merge
--HG--
branch : trunk
Diffstat (limited to 'src/game/StatSystem.cpp')
-rw-r--r-- | src/game/StatSystem.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/game/StatSystem.cpp b/src/game/StatSystem.cpp index b5895fbb2e6..7197779fdfd 100644 --- a/src/game/StatSystem.cpp +++ b/src/game/StatSystem.cpp @@ -25,7 +25,6 @@ #include "SharedDefines.h" #include "SpellAuras.h" #include "SpellAuraEffects.h" -#include "ObjectMgr.h" /*####################################### ######## ######## @@ -866,8 +865,7 @@ void Creature::UpdateDamagePhysical(WeaponAttackType attType) float weapon_maxdamage = GetWeaponDamageRange(attType, MAXDAMAGE); /* difference in AP between current attack power and base value from DB */ - CreatureBaseStats const* stats = objmgr.GetCreatureBaseStats(getLevel(), GetCreatureInfo()->unit_class); - float att_pwr_change = GetTotalAttackPowerValue(attType) - stats->GenerateAttackPower(GetCreatureInfo()); + float att_pwr_change = GetTotalAttackPowerValue(attType) - GetCreatureInfo()->attackpower; float base_value = GetModifierValue(unitMod, BASE_VALUE) + (att_pwr_change * GetAPMultiplier(attType, false) / 14.0f); float base_pct = GetModifierValue(unitMod, BASE_PCT); float total_value = GetModifierValue(unitMod, TOTAL_VALUE); |