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authorQAston <none@none>2009-04-15 21:06:22 +0200
committerQAston <none@none>2009-04-15 21:06:22 +0200
commit49b5e021caea81914cdf1dd68dfda4529e2914c1 (patch)
treefcf3f9506622757e26787edf189d041442cf232b /src/game/StatSystem.cpp
parent74725802350690813a4364ae94af466a19aa0bff (diff)
*Correct formula for mana regen from items during 5SR.
--HG-- branch : trunk
Diffstat (limited to 'src/game/StatSystem.cpp')
-rw-r--r--src/game/StatSystem.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/StatSystem.cpp b/src/game/StatSystem.cpp
index f9d237b9d5e..c24999e8fe5 100644
--- a/src/game/StatSystem.cpp
+++ b/src/game/StatSystem.cpp
@@ -701,7 +701,7 @@ void Player::UpdateManaRegen()
int32 modManaRegenInterrupt = GetTotalAuraModifier(SPELL_AURA_MOD_MANA_REGEN_INTERRUPT);
if (modManaRegenInterrupt > 100)
modManaRegenInterrupt = 100;
- SetStatFloatValue(UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER, (power_regen_mp5 + power_regen) * modManaRegenInterrupt / 100.0f);
+ SetStatFloatValue(UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER, power_regen_mp5 + power_regen * modManaRegenInterrupt / 100.0f);
SetStatFloatValue(UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER, power_regen_mp5 + power_regen);
}