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authormaximius <none@none>2009-10-18 18:38:46 -0700
committermaximius <none@none>2009-10-18 18:38:46 -0700
commitd22768a6b5aa3eae1c58a418425eca08905cd677 (patch)
treed229851a558defcbaf3fb010947a80726d01c8c6 /src/game/StatSystem.cpp
parent864b3f31e94e46077634ec6bfcad1769f4f2c889 (diff)
*Cleanup
--HG-- branch : trunk
Diffstat (limited to 'src/game/StatSystem.cpp')
-rw-r--r--src/game/StatSystem.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/StatSystem.cpp b/src/game/StatSystem.cpp
index 1f0e828699c..afda92829a3 100644
--- a/src/game/StatSystem.cpp
+++ b/src/game/StatSystem.cpp
@@ -1063,7 +1063,7 @@ void Guardian::UpdateAttackPowerAndDamage(bool ranged)
val = 2 * GetStat(STAT_STRENGTH) - 20.0f;
Unit* owner = GetOwner();
- if( owner && owner->GetTypeId()==TYPEID_PLAYER)
+ if( owner && owner->GetTypeId() == TYPEID_PLAYER)
{
if(isHunterPet()) //hunter pets benefit from owner's attack power
{