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authorMachiavelli <none@none>2009-06-17 17:14:25 +0200
committerMachiavelli <none@none>2009-06-17 17:14:25 +0200
commitd9057a8189abf953569f62c6a2b0e1aeb242fb32 (patch)
tree8b43dad76a1fea951fab889010d843d33fff6d0a /src/game/StatSystem.cpp
parent87790145c548bfa18d1c964f062268905ab7137c (diff)
parente405e6f9ede8c9ce5db647fdffb1dd6c008856eb (diff)
*Merge
--HG-- branch : trunk
Diffstat (limited to 'src/game/StatSystem.cpp')
-rw-r--r--src/game/StatSystem.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/StatSystem.cpp b/src/game/StatSystem.cpp
index 7a0b6f285eb..8287ed2b2bf 100644
--- a/src/game/StatSystem.cpp
+++ b/src/game/StatSystem.cpp
@@ -378,7 +378,7 @@ void Player::UpdateAttackPowerAndDamage(bool ranged )
AuraEffectList const& mAPbyArmor = GetAurasByType(SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR);
for(AuraEffectList::const_iterator iter = mAPbyArmor.begin(); iter != mAPbyArmor.end(); ++iter)
// always: ((*i)->GetModifier()->m_miscvalue == 1 == SPELL_SCHOOL_MASK_NORMAL)
- attPowerMod += int32(GetArmor() / (*iter)->GetMiscValue());
+ attPowerMod += int32(GetArmor() / (*iter)->GetAmount());
}
float attPowerMultiplier = GetModifierValue(unitMod, TOTAL_PCT) - 1.0f;