diff options
author | megamage <none@none> | 2009-05-02 13:30:55 -0500 |
---|---|---|
committer | megamage <none@none> | 2009-05-02 13:30:55 -0500 |
commit | 9f0f239e60e2c7f0b8d36d1984f459102022164e (patch) | |
tree | 45e7629371e903fdd429a1bf449c9c53bf46d9ec /src/game/TargetedMovementGenerator.cpp | |
parent | 8a05a5b91cf884c87c9ada5b0bd0ab872a3167e0 (diff) | |
parent | f303ee08c5888170ad1509b89413af1e2a321f5c (diff) |
*Merge.
*Also fix build in VC7 and VC8.
--HG--
branch : trunk
Diffstat (limited to 'src/game/TargetedMovementGenerator.cpp')
-rw-r--r-- | src/game/TargetedMovementGenerator.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/TargetedMovementGenerator.cpp b/src/game/TargetedMovementGenerator.cpp index 6aa4be19765..fcbdb8b30e5 100644 --- a/src/game/TargetedMovementGenerator.cpp +++ b/src/game/TargetedMovementGenerator.cpp @@ -155,7 +155,7 @@ TargetedMovementGenerator<T>::Update(T &owner, const uint32 & time_diff) return true; } - if (i_destinationHolder.UpdateTraveller(traveller, time_diff, false)) + if (i_destinationHolder.UpdateTraveller(traveller, time_diff)) { // put targeted movement generators on a higher priority if (owner.GetObjectSize()) |