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authormegamage <none@none>2009-06-09 16:18:08 -0500
committermegamage <none@none>2009-06-09 16:18:08 -0500
commit63c07a5767cd9a1171c6db24db0ff59dd7773235 (patch)
tree42dcec722782d81649891ebda056a2e156f50f24 /src/game/TemporarySummon.cpp
parent2625b4b6c61f3e8bb95454a2b97e7434bfb22b0b (diff)
*Do not trigger spells with triggers with scripts. This fixes the bug that shadow fissure of Kel'thuzad deals damage without delay.
--HG-- branch : trunk
Diffstat (limited to 'src/game/TemporarySummon.cpp')
-rw-r--r--src/game/TemporarySummon.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/TemporarySummon.cpp b/src/game/TemporarySummon.cpp
index 7a405fc57ec..d10f45dd7dd 100644
--- a/src/game/TemporarySummon.cpp
+++ b/src/game/TemporarySummon.cpp
@@ -209,7 +209,6 @@ void TempSummon::InitSummon()
{
setFaction(owner->getFaction());
SetLevel(owner->getLevel());
- CastSpell(this, m_spells[0], false, 0, 0, m_summonerGUID);
}
}
}