diff options
| author | megamage <none@none> | 2009-03-05 18:48:56 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2009-03-05 18:48:56 -0600 |
| commit | 8787c00ca3eda49410cf9ecf2df53c2061628afd (patch) | |
| tree | a82d8ac7ddbb9f678e30260d68137fd3d7818255 /src/game/TemporarySummon.cpp | |
| parent | 769c835f266c6e94e878d6e2db0118df1fa7b450 (diff) | |
*Disable charmed/possessed creature AI.
*Use general react states to replace charminfo react states.
--HG--
branch : trunk
Diffstat (limited to 'src/game/TemporarySummon.cpp')
| -rw-r--r-- | src/game/TemporarySummon.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/TemporarySummon.cpp b/src/game/TemporarySummon.cpp index d30ad9ec56e..bbe8fa9c104 100644 --- a/src/game/TemporarySummon.cpp +++ b/src/game/TemporarySummon.cpp @@ -176,7 +176,7 @@ void TemporarySummon::UnSummon() AddObjectToRemoveList(); Unit* sum = m_summoner ? ObjectAccessor::GetUnit(*this, m_summoner) : NULL; - if (sum && sum->GetTypeId() == TYPEID_UNIT && ((Creature*)sum)->AI()) + if (sum && sum->GetTypeId() == TYPEID_UNIT && ((Creature*)sum)->IsAIEnabled) { ((Creature*)sum)->AI()->SummonedCreatureDespawn(this); } |
