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authormegamage <none@none>2009-02-15 17:33:36 -0600
committermegamage <none@none>2009-02-15 17:33:36 -0600
commitbb75ff7b79e89dac82f3ee1c740eb6079c7ec43b (patch)
treea48ea1fe70e395573e7ca4be4058fe894bbc2bdf /src/game/TemporarySummon.cpp
parent058b7c32e40332a620d8e294b4defba81e14dfc0 (diff)
*Cleanup of charm/farsight code. Hope this can fix some crash bugs.
--HG-- branch : trunk
Diffstat (limited to 'src/game/TemporarySummon.cpp')
-rw-r--r--src/game/TemporarySummon.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/game/TemporarySummon.cpp b/src/game/TemporarySummon.cpp
index 553f7644b64..1508c6cf95c 100644
--- a/src/game/TemporarySummon.cpp
+++ b/src/game/TemporarySummon.cpp
@@ -172,10 +172,6 @@ void TemporarySummon::Summon(TempSummonType type, uint32 lifetime)
void TemporarySummon::UnSummon()
{
- RemoveCharmedOrPossessedBy(NULL);
-
- CombatStop();
-
CleanupsBeforeDelete();
AddObjectToRemoveList();