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authorMachiavelli <none@none>2009-08-21 16:09:46 +0200
committerMachiavelli <none@none>2009-08-21 16:09:46 +0200
commit3dda9caedd571fc815adad9616b8d33b3ad91c2b (patch)
tree6bf3540dc6fb23f567dd7a99828ce7e005577a98 /src/game/ThreatManager.cpp
parentcc4ae11383d360148ae582dc14fba0a3d04092dd (diff)
* Partial revert of last changeset, double nullpointer check is not needed since everything seems to go via ThreatContainer::getReferenceByTarget
--HG-- branch : trunk
Diffstat (limited to 'src/game/ThreatManager.cpp')
-rw-r--r--src/game/ThreatManager.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/game/ThreatManager.cpp b/src/game/ThreatManager.cpp
index 4c2727c1567..074fb398976 100644
--- a/src/game/ThreatManager.cpp
+++ b/src/game/ThreatManager.cpp
@@ -437,9 +437,6 @@ Unit* ThreatManager::getHostilTarget()
float ThreatManager::getThreat(Unit *pVictim, bool pAlsoSearchOfflineList)
{
- if(!pVictim)
- return NULL;
-
float threat = 0.0f;
HostilReference* ref = iThreatContainer.getReferenceByTarget(pVictim);
if(!ref && pAlsoSearchOfflineList)