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authormegamage <none@none>2009-08-19 16:26:22 -0500
committermegamage <none@none>2009-08-19 16:26:22 -0500
commite954904e6d0f026254d4ab93c6b4d051cc7253c6 (patch)
tree24374c0508ddd062dccb7b30bb7455eb9a191b3c /src/game/TradeHandler.cpp
parentd9ed49749db71f971c650c109d5bc1ce8af5d8ad (diff)
[8378] Use exceptions instead of explicit size checking for each packet Author: arrai
CHECK_PACKET_SIZE was pretty error prone; once it was forgotten mangosd could crash due to the asserts in ByteBuffer.h. That was exploitable by malicious players. Furthermore, there were duplicate checks: Additionally to CHECK_PACKET_SIZE, the ByteBuffer assertions keept an eye on not exceeding the packet boundaries - just to crash the server for sure in such a case. To prevent memory leaks or other undesirable states, please read in every handler all variables _before_ doing any concrete handling. --HG-- branch : trunk
Diffstat (limited to 'src/game/TradeHandler.cpp')
-rw-r--r--src/game/TradeHandler.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/game/TradeHandler.cpp b/src/game/TradeHandler.cpp
index 3cead4551c1..04ec4d8e95f 100644
--- a/src/game/TradeHandler.cpp
+++ b/src/game/TradeHandler.cpp
@@ -459,8 +459,6 @@ void WorldSession::HandleCancelTradeOpcode(WorldPacket& /*recvPacket*/)
void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket,8);
-
if (GetPlayer()->pTrader)
return;
@@ -560,8 +558,6 @@ void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket)
void WorldSession::HandleSetTradeGoldOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket,4);
-
if(!_player->pTrader)
return;
@@ -577,8 +573,6 @@ void WorldSession::HandleSetTradeGoldOpcode(WorldPacket& recvPacket)
void WorldSession::HandleSetTradeItemOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket,1+1+1);
-
if(!_player->pTrader)
return;
@@ -626,8 +620,6 @@ void WorldSession::HandleSetTradeItemOpcode(WorldPacket& recvPacket)
void WorldSession::HandleClearTradeItemOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket,1);
-
if(!_player->pTrader)
return;