diff options
| author | maximius <none@none> | 2009-11-18 16:24:30 -0800 |
|---|---|---|
| committer | maximius <none@none> | 2009-11-18 16:24:30 -0800 |
| commit | 0134b7fee8bcad67746a59be05e25fcb2b722148 (patch) | |
| tree | 5a8276c6ae1e40154322929afff9299b7a5a2299 /src/game/Unit.cpp | |
| parent | d03ec103f39249a391150d90c90f8d2fd0770aaf (diff) | |
*Rewritten method for Dalaran Mageguards to determine if they should teleport you.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
| -rw-r--r-- | src/game/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 1411c25d956..2994e440499 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -10299,7 +10299,7 @@ void Unit::MeleeDamageBonus(Unit *pVictim, uint32 *pdamage, WeaponAttackType att // ..done (base at attack power for marked target and base at attack power for creature type) int32 APbonus = 0; - if(attType == RANGED_ATTACK) + if (attType == RANGED_ATTACK) { APbonus += pVictim->GetTotalAuraModifier(SPELL_AURA_RANGED_ATTACK_POWER_ATTACKER_BONUS); |
