diff options
author | megamage <none@none> | 2009-04-15 17:20:54 -0500 |
---|---|---|
committer | megamage <none@none> | 2009-04-15 17:20:54 -0500 |
commit | 02003cc338bb9ea5a8428ee068d618af5940b145 (patch) | |
tree | d6c3425180e032405d5ac591c21c4109d5dd739c /src/game/Unit.cpp | |
parent | b76e8cfa5cf4791a9227b266569e9478d8a8298a (diff) | |
parent | e3bd7fed4e06827ed1337dd80f85e83304ba28fe (diff) |
*Merge.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 0ee053745aa..1e403577dbd 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -9017,10 +9017,11 @@ uint32 Unit::SpellHealingBonus(Unit *pVictim, SpellEntry const *spellProto, uint break; } } - coeff = (CastingTime / 3500.0f) * DotFactor; + // As wowwiki says: C = (Cast Time / 3.5) * 1.88 (for healing spells) + coeff = (CastingTime / 3500.0f) * DotFactor * 1.88f; } - float coeff2 = CalculateLevelPenalty(spellProto) * 1.88f * stack; + float coeff2 = CalculateLevelPenalty(spellProto)* stack; TakenTotal += TakenAdvertisedBenefit * coeff * coeff2; if(Player* modOwner = GetSpellModOwner()) { @@ -9043,7 +9044,7 @@ uint32 Unit::SpellHealingBonus(Unit *pVictim, SpellEntry const *spellProto, uint // Rejuvenation, Regrowth, Lifebloom, or Wild Growth if (pVictim->GetAura(SPELL_AURA_PERIODIC_HEAL, SPELLFAMILY_DRUID, 0x50, 0x4000010, 0)) //increase healing by 20% - DoneTotalMod *= 1.2f; + TakenTotalMod *= 1.2f; } // Taken mods @@ -9069,11 +9070,11 @@ uint32 Unit::SpellHealingBonus(Unit *pVictim, SpellEntry const *spellProto, uint if(damagetype==DOT) { // Healing over time taken percent - float minval_hot = GetMaxNegativeAuraModifier(SPELL_AURA_MOD_HOT_PCT); + float minval_hot = pVictim->GetMaxNegativeAuraModifier(SPELL_AURA_MOD_HOT_PCT); if(minval_hot) TakenTotalMod *= (100.0f + minval_hot) / 100.0f; - float maxval_hot = GetMaxPositiveAuraModifier(SPELL_AURA_MOD_HOT_PCT); + float maxval_hot = pVictim->GetMaxPositiveAuraModifier(SPELL_AURA_MOD_HOT_PCT); if(maxval_hot) TakenTotalMod *= (100.0f + maxval_hot) / 100.0f; } |