diff options
author | thenecromancer <none@none> | 2010-04-05 13:09:28 +0200 |
---|---|---|
committer | thenecromancer <none@none> | 2010-04-05 13:09:28 +0200 |
commit | 0218e45565e5371b7b055349a347b78eb9c2c1fc (patch) | |
tree | bf43fe7f0de8dbdabc35d7f240a9bedcc90d3a62 /src/game/Unit.cpp | |
parent | a795a1110c6b62df841b8a48d8e634ede255c486 (diff) |
Always add CC unit state to allow restoring CC effects if one expires (stun in case of root/confuse, and fear in case of everything else)
Fixes issue #1468
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 6f539d92646..1b85d0e566c 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -14748,24 +14748,20 @@ void Unit::SetControlled(bool apply, UnitState state) if (hasUnitState(state)) return; + addUnitState(state); switch(state) { case UNIT_STAT_STUNNED: - addUnitState(state); SetStunned(true); CastStop(); break; case UNIT_STAT_ROOT: if (!hasUnitState(UNIT_STAT_STUNNED)) - { - addUnitState(state); SetRooted(true); - } break; case UNIT_STAT_CONFUSED: if (!hasUnitState(UNIT_STAT_STUNNED)) { - addUnitState(state); SetConfused(true); CastStop(); } @@ -14773,7 +14769,6 @@ void Unit::SetControlled(bool apply, UnitState state) case UNIT_STAT_FLEEING: if (!hasUnitState(UNIT_STAT_STUNNED | UNIT_STAT_CONFUSED)) { - addUnitState(state); SetFeared(true); CastStop(); } |