diff options
author | megamage <none@none> | 2009-01-04 23:21:38 -0600 |
---|---|---|
committer | megamage <none@none> | 2009-01-04 23:21:38 -0600 |
commit | 190b0269507fce596d96821dd2d79d3c6c7c7e31 (patch) | |
tree | 348c5ebed6b6228d1ecb2f1b92d9b2ed0373da05 /src/game/Unit.cpp | |
parent | aecc244de30b3f8a9a9466f308985452c70f10bf (diff) |
*Mangos [7025] Restore work/add new spell post effects. By DiSlord.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index e2c5c9944ac..73157da31d3 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -2528,7 +2528,7 @@ SpellMissInfo Unit::SpellHitResult(Unit *pVictim, SpellEntry const *spell, bool if (spell->Attributes & SPELL_ATTR_UNAFFECTED_BY_INVULNERABILITY) return SPELL_MISS_NONE; - // Check for immune (use charges) + // Check for immune if (pVictim->IsImmunedToSpell(spell)) return SPELL_MISS_IMMUNE; @@ -2538,7 +2538,7 @@ SpellMissInfo Unit::SpellHitResult(Unit *pVictim, SpellEntry const *spell, bool &&(!IsHostileTo(pVictim))) //prevent from affecting enemy by "positive" spell return SPELL_MISS_NONE; - // Check for immune (use charges) + // Check for immune if (pVictim->IsImmunedToDamage(GetSpellSchoolMask(spell))) return SPELL_MISS_IMMUNE; |