diff options
author | QAston <none@none> | 2010-01-22 20:03:47 +0100 |
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committer | QAston <none@none> | 2010-01-22 20:03:47 +0100 |
commit | 216d32e8a76b65fb8d661d7e5a200edd637b8dd9 (patch) | |
tree | d73c6c8f58b1ec74fa248182f1e04b45f3e7626f /src/game/Unit.cpp | |
parent | 7b3691ac9e5856736765dded523ca0ed18fc8db9 (diff) |
*Prevent assertion fail in Unit::_AddAura after creature add to remove list.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 026ff352445..adb5dceb85c 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -12961,7 +12961,7 @@ void Unit::RemoveFromWorld() } } -void Unit::CleanupsBeforeDelete() +void Unit::CleanupsBeforeDelete(bool finalCleanup) { if (IsInWorld()) RemoveFromWorld(); @@ -12971,7 +12971,10 @@ void Unit::CleanupsBeforeDelete() //A unit may be in removelist and not in world, but it is still in grid //and may have some references during delete RemoveAllAuras(); - m_cleanupDone = true; + + if (finalCleanup) + m_cleanupDone = true; + InterruptNonMeleeSpells(true); m_Events.KillAllEvents(false); // non-delatable (currently casted spells) will not deleted now but it will deleted at call in Map::RemoveAllObjectsInRemoveList CombatStop(); |