diff options
author | megamage <none@none> | 2009-05-06 09:36:51 -0500 |
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committer | megamage <none@none> | 2009-05-06 09:36:51 -0500 |
commit | 22667d3ee6ee258e60a711e2d1a504a9769d071c (patch) | |
tree | 8d67e06df3beeacec2d19eb9d03ff8e7e353f41e /src/game/Unit.cpp | |
parent | 50dc00cce0f6efc4424be7648d33c38cc189c54c (diff) |
*Update script of heigan.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 093ef51925c..c9ef3125372 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -13861,11 +13861,12 @@ void Unit::NearTeleportTo( float x, float y, float z, float orientation, bool ca DestroyForNearbyPlayers(); GetMap()->CreatureRelocation((Creature*)this, x, y, z, orientation); + ObjectAccessor::UpdateObjectVisibility(this); //WorldPacket data; // Work strange for many spells: triggered active mover set for targeted player to creature //BuildTeleportAckMsg(&data, x, y, z, orientation); - BuildHeartBeatMsg(&data); - SendMessageToSet(&data, false); + //BuildHeartBeatMsg(&data); + //SendMessageToSet(&data, false); } } |