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authormegamage <none@none>2009-03-16 11:48:25 -0600
committermegamage <none@none>2009-03-16 11:48:25 -0600
commit2453f2212324d656676693fd2b420290797a9ebf (patch)
tree3d252d74a5b1cf89d8379c22d90285a3865592c3 /src/game/Unit.cpp
parentfdab13e3c1ebd5f516eabca33fb98972a2d1b4c4 (diff)
parentd6a1516057fdb8261ddee94f97d15a8b4f3de3c7 (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 27f11be57ba..edd099b63b7 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -9886,7 +9886,7 @@ void Unit::SetInCombatState(bool PvP)
SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
- if(GetTypeId() != TYPEID_PLAYER)
+ if(GetTypeId() != TYPEID_PLAYER && GetMotionMaster()->GetMotionSlotType(MOTION_SLOT_IDLE) != IDLE_MOTION_TYPE)
((Creature*)this)->SetHomePosition(GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation());
if(GetTypeId() != TYPEID_PLAYER && ((Creature*)this)->isPet())