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authormegamage <none@none>2008-12-01 16:44:04 -0600
committermegamage <none@none>2008-12-01 16:44:04 -0600
commit28e1aec6df5ce68d9878794cd57f515261b1b782 (patch)
treeef8e4b698614b5ed22de51e5370c76c449652fbe /src/game/Unit.cpp
parentb5af2546b578256e2758ee024999ae25e4a98d07 (diff)
*Fix a typo. Set owner in pvp when pet attacks other players.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index f164a5ee895..a9f975b1254 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -9767,7 +9767,7 @@ void Unit::CombatStart(Unit* target)
target->SetInCombatWith(this);
}
- if(Player* attackedPlayer = target->GetCharmerOrOwnerPlayerOrPlayerItself())
+ if(Player* attackedPlayer = GetCharmerOrOwnerPlayerOrPlayerItself())
SetContestedPvP(attackedPlayer);
}