diff options
author | n0n4m3 <none@none> | 2009-12-19 17:43:47 +0100 |
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committer | n0n4m3 <none@none> | 2009-12-19 17:43:47 +0100 |
commit | 2925dfcfc45b836cd6608192c17c8227f6f8fffa (patch) | |
tree | 6a22d5f6d0f3af7f2ca06092bdd558da294c21de /src/game/Unit.cpp | |
parent | 86003a4039ac6e0f742f644f5100fc7a1c6f3da4 (diff) |
Add own function to send AI_Reaction packet. by NoFantasy
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 4f3e90bf507..117c64d61de 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -8616,11 +8616,7 @@ bool Unit::Attack(Unit *victim, bool meleeAttack) victim->SetInCombatWith(this); AddThreat(victim, 0.0f); - WorldPacket data(SMSG_AI_REACTION, 12); - data << uint64(GetGUID()); - data << uint32(AI_REACTION_AGGRO); // Aggro sound - ((WorldObject*)this)->SendMessageToSet(&data, true); - + ((Creature*)this)->SendAIReaction(AI_REACTION_AGGRO); ((Creature*)this)->CallAssistance(); } |