diff options
author | megamage <none@none> | 2009-06-03 00:24:07 -0500 |
---|---|---|
committer | megamage <none@none> | 2009-06-03 00:24:07 -0500 |
commit | 297ce013a841731e83fd8169ba1de65f4419eef0 (patch) | |
tree | 808a32d9c0eebcd43c6f793ef30b05bce2c18161 /src/game/Unit.cpp | |
parent | 7e3bb5c2d43faac7ee8d32892840b070f8beaf92 (diff) |
*Disable vehicle/creature driver movement when entering vehicle.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 9bef10368d8..dd589023c47 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -11655,7 +11655,10 @@ void Unit::RemoveFromWorld() ExitVehicle(); if(GetCharmerGUID()) + { sLog.outCrash("Unit %u has charmer guid when removed from world", GetEntry()); + assert(false); + } WorldObject::RemoveFromWorld(); } @@ -11701,7 +11704,7 @@ void Unit::UpdateCharmAI() if(isCharmed()) { i_disabledAI = i_AI; - if(isPossessed()) + if(isPossessed() || ((Creature*)this)->isVehicle()) i_AI = new PossessedAI((Creature*)this); else i_AI = new PetAI((Creature*)this); @@ -14000,7 +14003,7 @@ void Unit::SetPhaseMask(uint32 newPhaseMask, bool update) return; for(ControlList::const_iterator itr = m_Controlled.begin(); itr != m_Controlled.end(); ++itr) - if((*itr)->GetOwnerGUID() == GetGUID()) + if((*itr)->GetTypeId() == TYPEID_UNIT) (*itr)->SetPhaseMask(newPhaseMask,true); for(int8 i = 0; i < MAX_SUMMON_SLOT; ++i) |