diff options
author | visagalis <none@none> | 2008-11-14 17:50:48 -0600 |
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committer | visagalis <none@none> | 2008-11-14 17:50:48 -0600 |
commit | 3085e66b966fec0012decf2543c7e32064b47102 (patch) | |
tree | 3aa057fa15ce224932340fa6870d41f0b9422033 /src/game/Unit.cpp | |
parent | 053b671cb5481dacc85fe192ceea937462361948 (diff) |
[svn] *** Source: MaNGOS ***
* Fixed english spelling in src/game/WorldSocket.h/cpp. Author: Derex
* [240_world.sql] Create new command .senditems and remove from moderator level command .sendmail possibility send items. Author: Vladimir
* Added new command: .sendmoney player "subject" "message" money - Sends a mail with money to a player. Author: fredi
* Correctly apply taken damage debufs/bonuses in cases non-physical melee damage. Author: Frankir
* Fix a crash in add friend/ignore callback. (check if player still logged in). Author: Hunuza
* Better args checking in .sendmoney command. Author: Vladimir
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 0ca07ff2c1c..c620b86748d 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -7332,7 +7332,7 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3 // ..taken AuraList const& mModDamagePercentTaken = pVictim->GetAurasByType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN); for(AuraList::const_iterator i = mModDamagePercentTaken.begin(); i != mModDamagePercentTaken.end(); ++i) - if( (*i)->GetModifier()->m_miscvalue & GetSpellSchoolMask(spellProto) ) + if((*i)->GetModifier()->m_miscvalue & GetSpellSchoolMask(spellProto)) TakenTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f; // .. taken pct: scripted (increases damage of * against targets *) @@ -8232,7 +8232,7 @@ void Unit::MeleeDamageBonus(Unit *pVictim, uint32 *pdamage,WeaponAttackType attT // ..taken AuraList const& mDamageTaken = pVictim->GetAurasByType(SPELL_AURA_MOD_DAMAGE_TAKEN); for(AuraList::const_iterator i = mDamageTaken.begin();i != mDamageTaken.end(); ++i) - if((*i)->GetModifier()->m_miscvalue & SPELL_SCHOOL_MASK_NORMAL) + if((*i)->GetModifier()->m_miscvalue & GetMeleeDamageSchoolMask()) TakenFlatBenefit += (*i)->GetModifier()->m_amount; if(attType!=RANGED_ATTACK) @@ -8256,7 +8256,7 @@ void Unit::MeleeDamageBonus(Unit *pVictim, uint32 *pdamage,WeaponAttackType attT // ..taken AuraList const& mModDamagePercentTaken = pVictim->GetAurasByType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN); for(AuraList::const_iterator i = mModDamagePercentTaken.begin(); i != mModDamagePercentTaken.end(); ++i) - if((*i)->GetModifier()->m_miscvalue & SPELL_SCHOOL_MASK_NORMAL) + if((*i)->GetModifier()->m_miscvalue & GetMeleeDamageSchoolMask()) TakenTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f; // .. taken pct: dummy auras |