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authormegamage <none@none>2009-05-21 15:17:51 -0500
committermegamage <none@none>2009-05-21 15:17:51 -0500
commit31005dab8217f988fbbcbcb838d945ef81437a5a (patch)
treee16be1adf7d1509be8c7c90aeaea4bac122d1fd3 /src/game/Unit.cpp
parent32064b79dadb547054f91369085c15cb708269d6 (diff)
*Fix a infinite loop introduced in 3444.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index c8f280a906f..6f6d323c2a8 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -3903,8 +3903,6 @@ bool Unit::RemoveNoStackAurasDueToAura(Aura *Aur)
return true;
}
- SpellSpecific spellId_spec = GetSpellSpecific(spellId);
-
//bool linked = spellmgr.GetSpellCustomAttr(spellId) & SPELL_ATTR_CU_LINK_AURA? true : false;
for(AuraMap::iterator i = m_Auras.begin(); i != m_Auras.end(); ++i)