diff options
author | Machiavelli <none@none> | 2009-08-15 23:32:53 +0200 |
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committer | Machiavelli <none@none> | 2009-08-15 23:32:53 +0200 |
commit | 340a206f05b93b16aa66a57d567635ba47caa553 (patch) | |
tree | 30b97a282eeda06e746230c19536fdfabfeb7144 /src/game/Unit.cpp | |
parent | 00d53460c8dc34fbc0ea038973943a7ea666cd3d (diff) | |
parent | 8387e8a4fd0eb5fc8aa17d3fbd4f6c4fee72982f (diff) |
*Merge
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index da55ce24576..567a3628c9c 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -11187,11 +11187,8 @@ Unit* Creature::SelectVictim() // search nearby enemy before enter evade mode if(HasReactState(REACT_AGGRESSIVE)) - { - target = SelectNearestTarget(); - if(target && !IsOutOfThreatArea(target)) + if(target = SelectNearestTarget()) return target; - } if(m_invisibilityMask) { |