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authorMachiavelli <none@none>2009-08-15 23:32:53 +0200
committerMachiavelli <none@none>2009-08-15 23:32:53 +0200
commit340a206f05b93b16aa66a57d567635ba47caa553 (patch)
tree30b97a282eeda06e746230c19536fdfabfeb7144 /src/game/Unit.cpp
parent00d53460c8dc34fbc0ea038973943a7ea666cd3d (diff)
parent8387e8a4fd0eb5fc8aa17d3fbd4f6c4fee72982f (diff)
*Merge
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index da55ce24576..567a3628c9c 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -11187,11 +11187,8 @@ Unit* Creature::SelectVictim()
// search nearby enemy before enter evade mode
if(HasReactState(REACT_AGGRESSIVE))
- {
- target = SelectNearestTarget();
- if(target && !IsOutOfThreatArea(target))
+ if(target = SelectNearestTarget())
return target;
- }
if(m_invisibilityMask)
{