diff options
author | megamage <none@none> | 2009-04-03 16:28:15 -0600 |
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committer | megamage <none@none> | 2009-04-03 16:28:15 -0600 |
commit | 34f9778296959a25d192313a333f21f8e2865449 (patch) | |
tree | 19abb9f119b11940c4765fa36f8393c3cf203f74 /src/game/Unit.cpp | |
parent | c48ea87a035127ede390e6c461ecbd213bf3b7e0 (diff) |
*Add some checks during object deconstruction.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 3df54dfe6c7..f9dfc24fac6 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -187,6 +187,11 @@ Unit::~Unit() RemoveAllDynObjects(); if(m_charmInfo) delete m_charmInfo; + + assert(!m_attacking); + assert(m_attackers.empty()); + assert(m_sharedVision.empty()); + assert(m_Controlled.empty()); } void Unit::Update( uint32 p_time ) |