diff options
author | megamage <none@none> | 2009-05-26 16:00:19 -0500 |
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committer | megamage <none@none> | 2009-05-26 16:00:19 -0500 |
commit | 38f4a60bebf840cc4000e1c16d1f7f35ac2beb12 (patch) | |
tree | 01d4a46ad51b87ca50b0ab9a337cfe9d535f8ae3 /src/game/Unit.cpp | |
parent | ce8b7a68398bab602d8a8f71c7c3dbab5af137ea (diff) |
*Correct some aura interrupt flags
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 608932b531a..e2db82879a4 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -579,7 +579,7 @@ uint32 Unit::DealDamage(Unit *pVictim, uint32 damage, CleanDamage const* cleanDa if (damagetype != NODAMAGE) { // interrupting auras with AURA_INTERRUPT_FLAG_DAMAGE before checking !damage (absorbed damage breaks that type of auras) - pVictim->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_DAMAGE, spellProto ? spellProto->Id : 0); + pVictim->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_TAKE_DAMAGE, spellProto ? spellProto->Id : 0); pVictim->RemoveSpellbyDamageTaken(damage, spellProto ? spellProto->Id : 0); } @@ -2359,7 +2359,7 @@ void Unit::AttackerStateUpdate (Unit *pVictim, WeaponAttackType attType, bool ex return; CombatStart(pVictim); - RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ATTACK); + RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_MELEE_ATTACK); uint32 hitInfo; if (attType == BASE_ATTACK) |