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authormegamage <none@none>2009-05-10 14:29:28 -0500
committermegamage <none@none>2009-05-10 14:29:28 -0500
commit40a8e6d3aba7410fe34c4b6b81f4036f26e0f338 (patch)
tree0fd3b174e4ca985c0a80dcd44e9f5987a0556436 /src/game/Unit.cpp
parentc153f7f272d574cf72c7c96825db19973655d209 (diff)
*Rename some script functions (no real change).
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 6a9f122adf4..3f09eec9351 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -413,7 +413,7 @@ void Unit::resetAttackTimer(WeaponAttackType type)
m_attackTimer[type] = uint32(GetAttackTime(type) * m_modAttackSpeedPct[type]);
}
-bool Unit::IsWithinCombatRange(Unit *obj, float dist2compare) const
+bool Unit::IsWithinCombatRange(const Unit *obj, float dist2compare) const
{
if (!obj || !IsInMap(obj)) return false;
@@ -428,7 +428,7 @@ bool Unit::IsWithinCombatRange(Unit *obj, float dist2compare) const
return distsq < maxdist * maxdist;
}
-bool Unit::IsWithinMeleeRange(Unit *obj, float dist) const
+bool Unit::IsWithinMeleeRange(const Unit *obj, float dist) const
{
if (!obj || !IsInMap(obj)) return false;